"Excel/VBA for Creative Problem Solving, Part 2" builds off of knowledge and skills obtained in "Excel/VBA for Creative Problem Solving, Part 1" and is aimed at learners who are seeking to augment, expand, optimize, and increase the efficiency of their Excel spreadsheet skills by tapping into the powerful programming, automation, and customization capabilities available with Visual Basic for Applications (VBA).
About this Course
University of Colorado Boulder
CU-Boulder is a dynamic community of scholars and learners on one of the most spectacular college campuses in the country. As one of 34 U.S. public institutions in the prestigious Association of American Universities (AAU), we have a proud tradition of academic excellence, with five Nobel laureates and more than 50 members of prestigious academic academies.
- 5 stars89.62%
- 4 stars8.49%
- 3 stars1.06%
- 2 stars0.32%
- 1 star0.49%
TOP REVIEWS FROM EXCEL/VBA FOR CREATIVE PROBLEM SOLVING, PART 2
Very interesting journey through advanced capabilities of VBA for Microsoft Excel. Looking forward for the interesting projects to work on Part 3!
very interesting course, very nicely and deeply explained all topics in course. All assignments were quite challenging and very useful for real world applications. looking forward to part 3 of course!
The course provides one the opportunity to work with a lot of concepts/objects in Vba.Be it arrays,working with diffreent workbooks/worksheets/user forms,you have it all in the course.
This was an interesting course and taught me how to use userforms and make much more sophisticated excel/vba files.
I would have liked to learn more about how VBA interacts with charts though.
About the Excel/VBA for Creative Problem Solving Specialization
This Specialization is for learners wishing to dramatically change the way that they use Excel spreadsheets by unleashing the power to automate and optimize spreadsheets using Visual Basic for Applications (VBA). The first two courses will teach learners the basics of VBA through the use of dozens of educational screencasts and a series of quizzes and in-application programming assignments. Finally, in Part 3 of the course, learners will complete 3 "real world" and somewhat open ended projects, which are graded through peer review.
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