This course is aimed to give you the tools and knowledge you need to start creating simple art for video games made in the Unity game engine. Through the aesthetic of pixel art we will explore artistic principals like shape language, color theory, and composition as well as show you a step by step workflow for creating assets that you can use to make your own games. The course is broken into 4 main modules, props, environments, characters, and animation. Each of these courses will have a series of video lessons alternating between artistic and technical skills culminating in a peer-reviewed project based assignment. The last module will challenge you to take the knowledge learned in the previous 4 and use it to create your own pixel art asset pack.
This course is part of the Art for Games Specialization
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About this Course
Some familiarity with Photoshop and unity will be helpful, but not necessary.
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Syllabus - What you will learn from this course
Week 1: Introduction to Pixel Art
Week 2: Pixel Art Environments
Week 3: Pixel Art Characters
Week 4: Pixel Art Animation
Reviews
- 5 stars70.93%
- 4 stars18.22%
- 3 stars3.94%
- 2 stars2.95%
- 1 star3.94%
TOP REVIEWS FROM PIXEL ART FOR VIDEO GAMES
It was really fun to make it. The last work was a little bit too much, but overall nice.
A great course to learn how to make pixel art! I learned a lot and I found it highly helpful!
I loved it! Explanations were very clear and assignments were fun to work on.
Honestly a very fun and helpful course. Was able to learn a lot about pixel art.
About the Art for Games Specialization

Frequently Asked Questions
When will I have access to the lectures and assignments?
What will I get if I subscribe to this Specialization?
Is financial aid available?
Do I need to use Photoshop?
Why do I need to learn to import things into Unity if I'm an artist?
Wow, this seems like too much work!
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