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Learner Reviews & Feedback for Control physics with C# in Unity by Coursera Project Network

63 ratings

About the Course

In this two-hour-long, project-based course, you will be introduced to basic coding principles for controlling Physics in Unity. This project covers moving objects by applying various types of forces and creating new behavior for objects when idle, when clicked, and when they collide with other objects. The guided project will familiarize you with the following Physics-based Unity components: - Rigidbody - Physic Material - Force - Torque - Explosions...

Top reviews


Jul 24, 2020

I really liked this guided project and should urge everyone to enroll immediately. The instructor is very good to handle all these topics. Enjoyed to learn something new!!


Oct 14, 2020

This course has helped me to understand the basics of physics in Unity. I liked that the topics covered where easy to understand through the examples provided.

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