Create UI in Unity Part 1 - Screen Overlay Canvas

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In this Guided Project, you will:

Unity's User Interface (UI) Toolkit

C# code for editing UI components at run-time

UI animation for user feedback

2 hours
Beginner
No download needed
Split-screen video
English
Desktop only

In this 90-minute, project-based course, you will be introduced to Unity's User Interface (UI) Toolkit for building a Heads Up Display (HUD) for your game. This project covers creating and setting up each UI component and writing simple scripts that will update the UI for player-feedback. The guided project will introduce you to the following Unity UI concepts: - Canvas - Rect Transform - Text - Image - Animation - Coding techniques including the Time Class, String Formatting, Inheritance and Polymorphism This is Part 1 of a four-part series on creating a user interface for your game or other Unity application. Part 2 covers creating a world-space canvas, part 3 will demonstrate how to create a settings menu and part 4 will show you how to design the UI to automatically adapt to the aspect ratio of any screen. This is a stand-alone guided project, and also serves as an optional but recommended foundation for the "User Interface" series. This series makes use of the sci-fi-themed Unity project created in Create Power-Ups and Obstacles with C# in Unity. It compliments this guided project and, although not a prerequisite, is recommended for a more well-rounded understanding of the concepts presented herein.

Skills you will develop

  • Video-game Development

  • C sharp (C#) Programming Language

  • Unity 3D

  • Unity

  • Application development

Learn step-by-step

In a video that plays in a split-screen with your work area, your instructor will walk you through these steps:

  1. Introduction and License Activation

  2. Create a Player Name Display and a Clock Showing Survival Time

  3. Create TimerUI Component

  4. Create a Health Bar

  5. Create HealthUI Base Class - Introduction to Inheritance and Polymorphism

  6. Create HealthUI Component

  7. Create an Animated Whole-of-Screen Damage-Indicator Overlay

  8. Create Script to Pulse the Screen when Healing or Taking Damage

How Guided Projects work

Your workspace is a cloud desktop right in your browser, no download required

In a split-screen video, your instructor guides you step-by-step

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Frequently Asked Questions

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Yes, everything you need to complete your Guided Project will be available in a cloud desktop that is available in your browser.

You'll learn by doing through completing tasks in a split-screen environment directly in your browser. On the left side of the screen, you'll complete the task in your workspace. On the right side of the screen, you'll watch an instructor walk you through the project, step-by-step.