Running Dedicated Game Servers in Google Kubernetes Engine

In this Project, you will:

Create a container image of a popular open-source dedicated game server (DGS) on Linux using Docker.

Store the assets on a separate read-only persistent disk volume and mount them in the container at run-time.

Setup and configure basic scheduler processes using the Kubernetes and Google Cloud APIs to spin up and down nodes to meet demand.

1 hour
Advanced
No download needed
Shareable certificate
English
Desktop only

This is a self-paced lab that takes place in the Google Cloud console. This lab will show you how to use an expandable architecture for running a real-time, session-based multiplayer dedicated game server using Kubernetes on Google Container Engine.

Skills you will develop

  • Game Server

  • Kubernetes

  • Google Kubernetes Engine

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Google Cloud

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