Light Up Your World in Unity (Introduction to Lighting)

Offered By
In this Guided Project, you will:
2 hours
Beginner
No download needed
Split-screen video
English
Desktop only

In this two-hour, project-based course, you will be introduced to Unity's powerful Lighting system for adding different types of lights in your game world. This project covers creating and setting up different lighting components and configuring your project's Lighting and Rendering Settings. This project will also touch on the Light Module of the Particle System to create realistic visual effects. The guided project will introduce you to the following Unity UI concepts: - Directional Light - Spot Light - Point Light - Rendering Settings - Lighting Settings - Particle System This project makes use of the FPSPlayer script created in Create a First-Person Camera (VM-Compatible!) with C# in Unity. It compliments this guided project and, although not a prerequisite, is recommended for learners who are interested in coding and would like to build their own FPS camera.

Skills you will develop

  • Video-game Development

  • C sharp (C#) Programming Language

  • Unity 3D

  • Unity

  • Application development

Learn step-by-step

In a video that plays in a split-screen with your work area, your instructor will walk you through these steps:

How Guided Projects work

Your workspace is a cloud desktop right in your browser, no download required

In a split-screen video, your instructor guides you step-by-step

Frequently Asked Questions