Make Your Pick-Ups Look Cool in Unity (Intro to Animation 1)

4.5
stars

12 ratings

Offered By

1,539 already enrolled

In this Guided Project, you will:

Use the Animation Editor to create basic animation and configure Particle Effects in Unity.

Use Colliders and Triggers to detect collisions and play Particle Effects with C#.

Use Animations and Particle Effects to make fancy visuals.

2 hours
Beginner
No download needed
Split-screen video
English
Desktop only

In this two-hour, project-based course, we introduce Unity's powerful animation tool. You'll learn about different animations and effects that you can apply to pick-up objects to make them more noticeable and give your game a more polished look. This project covers recording and playing simple animations, basic customization of particle effects, and playing the particle effects when certain events occur in your game. The guided project will introduce you to the following Unity concepts: - Animations - Particle Effects - Triggers - Coding techniques such as OnTrigger events and invoking methods This is a stand-alone guided project, but is also Part 1 in a two-part series introducing Unity's animation features. Part 2 will cover using the Animation Window to create trigger transitions between multiple animations on a single GameObject. This guided project and series also serve as an optional but recommended foundation for the "FPS Weapon" series. This project makes use of the camera movement script written in Create Keyboard Movement Mechanics with C# in Unity and the concepts introduced in Create Power-Ups and Obstacles with C# in Unity. These compliment this guided project and, although not prerequisites, are recommended for a more well-rounded understanding of the concepts presented herein.

Skills you will develop

  • Video-game Development

  • C sharp (C#) Programming Language

  • Unity 3D

  • Unity

  • Application development

Learn step-by-step

In a video that plays in a split-screen with your work area, your instructor will walk you through these steps:

  1. Introduction and License Activation

  2. Set up Scene, Player and Pick-up Objects

  3. Make Your Pick-Up Hover Gently

  4. Make Your Pick-Up Rotate on the Spot

  5. Make Your Pick-Up Emit a Particle Effect

  6. Make Your Pick-Up Emit Another Effect When Picked Up

How Guided Projects work

Your workspace is a cloud desktop right in your browser, no download required

In a split-screen video, your instructor guides you step-by-step

Frequently Asked Questions

By purchasing a Guided Project, you'll get everything you need to complete the Guided Project including access to a cloud desktop workspace through your web browser that contains the files and software you need to get started, plus step-by-step video instruction from a subject matter expert.

Because your workspace contains a cloud desktop that is sized for a laptop or desktop computer, Guided Projects are not available on your mobile device.

Guided Project instructors are subject matter experts who have experience in the skill, tool or domain of their project and are passionate about sharing their knowledge to impact millions of learners around the world.

You can download and keep any of your created files from the Guided Project. To do so, you can use the “File Browser” feature while you are accessing your cloud desktop.

Guided Projects are not eligible for refunds. See our full refund policy.

Financial aid is not available for Guided Projects.

Auditing is not available for Guided Projects.

At the top of the page, you can press on the experience level for this Guided Project to view any knowledge prerequisites. For every level of Guided Project, your instructor will walk you through step-by-step.

Yes, everything you need to complete your Guided Project will be available in a cloud desktop that is available in your browser.

You'll learn by doing through completing tasks in a split-screen environment directly in your browser. On the left side of the screen, you'll complete the task in your workspace. On the right side of the screen, you'll watch an instructor walk you through the project, step-by-step.