Introduction to Shader Graphics with OpenGL

Offered By
In this Guided Project, you will:
2 hours
Intermediate
No download needed
Split-screen video
English
Desktop only

In this 1-hour long project-based course, by the end of this project, you will be able to draw a triangle along with a shader system for it with modern OpenGL and C++, which is the fundamental unit of 3D rendering.Moreover, you will be able to setup the environment and create a window with openGL, draw a triangle using modern openGL and create vertex and fragment shaders for your triangle. Finally, You’ll be able to extend upon this basis into a full fledged modern 3D renderer. Note: This course works best for learners who are based in the North America region. We’re currently working on providing the same experience in other regions.

Learn step-by-step

In a video that plays in a split-screen with your work area, your instructor will walk you through these steps:

How Guided Projects work

Your workspace is a cloud desktop right in your browser, no download required

In a split-screen video, your instructor guides you step-by-step

Frequently Asked Questions