Save and Load Files with C# in Unity

Offered By
In this Guided Project, you will:
1 hour
Beginner
No download needed
Split-screen video
English
Desktop only

In this one-hour, project-based course, you'll learn how to save and load text files using C#'s System.IO Library. You'll also learn how to obfuscate a text file using a simple pseudo-encryption algorithm. The guided project will introduce you to the following coding concepts: - Basic File Handling - JSON Format - XOR Pseudo-cypher This is a stand-alone guided project, and also serves as an optional but recommended foundation for the "Save a Dynamic Scene with C# in Unity" and "Encrypt and Decrypt Files with C# in Unity" courses. Note: This course works best for learners who are based in the North America region. We’re currently working on providing the same experience in other regions.

Skills you will develop

  • Video-game Development

  • C sharp (C#) Programming Language

  • Unity 3D

  • Unity

  • Application development

Learn step-by-step

In a video that plays in a split-screen with your work area, your instructor will walk you through these steps:

How Guided Projects work

Your workspace is a cloud desktop right in your browser, no download required

In a split-screen video, your instructor guides you step-by-step

Frequently Asked Questions