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Learner Reviews & Feedback for Current Gen 3D Game Prop Production by Michigan State University

4.8
stars
24 ratings

About the Course

In this course you will learn to create a photo-real game prop using modern game art production techniques. You will gather reference, generate a base model, create a high polygon model, bake details onto a low poly model, and then texture and present a final portfolio piece. This course is aimed at students who have some knowledge in 3d and game art and would like to learn more advanced techniques employed in the creation of modern game assets. We will be using Maya, Zbrush, Marmoset, and Substance Painter extensively throughout the course. When you are finished you will have your own model based of of a real-world prop suitable for use in modern game engines....

Top reviews

BB

Oct 8, 2020

This is my first course about 3D Game Art and modeling. I am very glad that I have taken this course, it taught me lots of modeling, texturing, and presentation skills from scratch.

SS

Aug 28, 2020

It was a really good experience and I learned a lot of 3D modeling, unwrap and texture also about how the game design work.

-THANK YOU-

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